[idx3d::API]
idx3d_TextureFactory.java
package
idx3d
;
public class idx3d_TextureFactory
public final static float pi=3.1415926535f;
public final static float deg2rad=pi/180;
public static
idx3d_Texture
SKY
(int w, int h, float density)
public static
idx3d_Texture
MARBLE
(int w, int h, float density)
public static
idx3d_Texture
WOOD
(int w, int h, float density)
public static
idx3d_Texture
RANDOM
(int w, int h)
public static
idx3d_Texture
CHECKERBOARD
(int w, int h, int cellbits, int oddColor, int evenColor)
public static
idx3d_Texture
PERLIN
(int w, int h, float persistency, float density, int samples, int scale)
public static
idx3d_Texture
WAVE
(int w, int h, float persistency, float density, int samples, int scale)
public static
idx3d_Texture
GRAIN
(int w, int h, float persistency, float density, int samples, int levels, int scale)
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