[idx3d::API]
idx3d_Triangle.java

package idx3d ;

public class idx3d_Triangle

public idx3d_Object parent;
public boolean visible=true;
public boolean outOfFrustrum=false;
public idx3d_Vertex p1;
public idx3d_Vertex p2;
public idx3d_Vertex p3;
public idx3d_Vector n;
public idx3d_Vector n2;
public int id=0;

  • public idx3d_Triangle (idx3d_Vertex a, idx3d_Vertex b, idx3d_Vertex c)
  • public void clipFrustrum (int w, int h)
  • public void project (idx3d_Matrix normalProjection)
  • public void regenerateNormal ()
  • public idx3d_Vector getWeightedNormal ()
  • public idx3d_Vertex getMedium ()
  • public idx3d_Vector getCenter ()
  • public float getDist ()
  • public boolean degenerated ()
  • public idx3d_Triangle getClone ()
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