[idx3d::API]
idx3d_TextureFactory.java

package idx3d ;

public class idx3d_TextureFactory

public final static float pi=3.1415926535f;
public final static float deg2rad=pi/180;

  • public static idx3d_Texture SKY (int w, int h, float density)
  • public static idx3d_Texture MARBLE (int w, int h, float density)
  • public static idx3d_Texture WOOD (int w, int h, float density)
  • public static idx3d_Texture RANDOM (int w, int h)
  • public static idx3d_Texture CHECKERBOARD (int w, int h, int cellbits, int oddColor, int evenColor)
  • public static idx3d_Texture PERLIN (int w, int h, float persistency, float density, int samples, int scale)
  • public static idx3d_Texture WAVE (int w, int h, float persistency, float density, int samples, int scale)
  • public static idx3d_Texture GRAIN (int w, int h, float persistency, float density, int samples, int levels, int scale)
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